Jose Castillo Devlog Week#3
This week I finished the main art for the game, the game will need to be plays tested by multiple people to see what art needs to redone or added. All the traps are done but they might need minor details to make them look better, I also want the traps to not be seen by the players because right now some colors might give clues on where the trap is. I finished the butcher, and the UI assets are done, I will show the butcher to Victor and Otero and we will decide if we put the butcher in the game. I also made more decorations to scatter across each level. After we present the alpha of our game, I might have to go back and add more details to all the art because right now the levels look kind of empty and I want to fill each level with art that matches that particular level.
things that need to be done:
add more details to all assets.
make different textures for specific pieces of art.
fill all levels with decoration to get rid of empty space. (add more assets to each level)
Get PORK!
PORK!
Escape the room or get butchered.
Status | Prototype |
Author | Oink_Games |
Tags | pork-the-game |
More posts
- Devblog_3 Victor DiazApr 24, 2018
- DEVLog3:Jose OteroApr 24, 2018
- Victor Devlog_Week2Apr 24, 2018
- Jose Castillo Devlog Week#2Apr 18, 2018
- Playtest_Week_1Apr 17, 2018
- Jose Castillo Devlog week #1Apr 11, 2018
- Victors Devlog Week1Apr 10, 2018
- Devlog2 Jose Otero 04/08/2018Apr 08, 2018
- DevLog1: Jose Otero's DevelogApr 06, 2018
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