Jose Castillo Devlog week #1
PORK! » Devlog
This week we had our first meeting, victor provided us with the layout of the first level, we talked about what kind of objects or textures we want for the first level, and we decided to go with dark and gray colors to make the game look like its being played in pure darkness, at first the art style of the game was gonna be 2D voxel but that might change, we feel like the game would work better with 3D elements, because it will make the game pop out more and be more immersive. Next week I will have more assets ready, and I will try to convert some assets to 3D to see how they look and how they interact with the game. Above you can see some of the art that has been made so far.
Get PORK!
PORK!
Escape the room or get butchered.
Status | Prototype |
Author | Oink_Games |
Tags | pork-the-game |
More posts
- Jose Castillo Devlog Week#3Apr 29, 2018
- Devblog_3 Victor DiazApr 24, 2018
- DEVLog3:Jose OteroApr 24, 2018
- Victor Devlog_Week2Apr 24, 2018
- Jose Castillo Devlog Week#2Apr 18, 2018
- Playtest_Week_1Apr 17, 2018
- Victors Devlog Week1Apr 10, 2018
- Devlog2 Jose Otero 04/08/2018Apr 08, 2018
- DevLog1: Jose Otero's DevelogApr 06, 2018
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